AI Insights · Timothy · July 2022
Top 5 Voxel Games on iOS in Australia in Q2 2022
Explore the performance of the top 5 voxel games on iOS in Australia during Q2 2022, including trends in downloads, revenue, and active users.
In the second quarter of 2022, the top voxel games on iOS in Australia showcased varied performance trends. We delve into the weekly downloads, revenue, and active user metrics for these games, based on data from Sensor Tower.
Crossy Road from Hipster Whale saw a steady weekly download rate, peaking at around 6.1K in the first week of April, with a slight dip mid-quarter and a rise to 5.1K by the end of June. Weekly revenue experienced a gradual decline from $313 in late March to $165 in early May, recovering slightly to $252 by the end of May. Active users fluctuated, starting at 27.5K in late March and ending at 24.7K by the end of June.
Rodeo Stampede: Sky Zoo Safari by Featherweight Games Pty Limited had a significant drop in weekly downloads from 4.1K in late March to 1.1K by mid-May, with a gradual recovery to 2.5K by the end of June. Revenue peaked at $1.7K in mid-April, followed by a decline to $517 in early June. Active users dropped from 12.7K in late March to 6.4K by late May, with a recovery to 8.5K by the end of June.
Pixel Gun 3D: Online Shooter from Cubic Games showed a peak in weekly revenue at $12.2K in early April, followed by a decline to $3.7K in late June. Downloads fluctuated significantly, peaking at 4K mid-April and dropping to 1.1K by mid-June. Active users showed a downward trend from 16.5K in mid-April to 10.8K by late June.
MultiCraft — Build and Mine! by MultiCraft Studio maintained a consistent download rate, peaking at 2.3K in mid-April and June. Active users remained stable, starting at 24.7K in late March and ending at 25.2K by the end of June.
Block Craft 3D: Building Games by Wildlife Studios experienced stable weekly downloads, peaking at around 1.8K in mid-April and late June. Revenue saw a significant increase from $600 in early April to $1.5K by the end of June. Active users showed a slight increase from 5.2K in late March to 5.9K by the end of June.
For more detailed insights and analysis, visit Sensor Tower.